Twoplus Games went to rAge 2015, and it was fantastic!
There were 14 local developers at the home_coded section at rAge this year, everyone showing off their awesome talent and games.
(The Arduino game setup. Thanks to IGN Africa for the photo)
Most of the time we spent playing No More Boxes!
We shared a space with Paul, creator of Clutchfighter:
(Steven Tu and Paul Campbell Potgieter, photo courtesy of IGN Africa)
Just before rAge, NAG put out a challenge – create a game in 72 hours (with the theme “Don’t Touch That”), and show it off at rAge. We made a game for it – Royal Smash Royale, a four-player arena where players have a hammer and must smash a horde of pesky critters – but watch out – every once in a while King Roy declares one of the species protected, and you mustn’t touch them, or you’ll incur the ire of the Royal Turrets of Protection Policing!
The game was SO GOOD (but not too good) that it won 4th place where a 4th place wasn’t planned initially. NAG created a spot just for this game, and for that we are eternally grateful (and bemused)!
Here are the bits of coverage that we’ve seen so far on our appearance at rAge, thanks to the press for playing our games with us